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e-Basketball Market Rules

Please check the details of the e-Basketball market below.

Updated over 7 months ago

Winner (incl. overtime)

A market where you predict the match winner: Team A (win) or Team B (win). If the match ends in a draw, the stake is refunded.

1x2

A market where you predict the match result: Team A (win) or Draw or Team B (win). If the match ends in a draw, only bets on Draw win.

Also,

in [nth Quarter - 1x2], you predict only that quarter’s result.

Double chance

A market where you win if either of the two listed conditions is satisfied.

example:

If you select [Team or Draw], your bet wins if the chosen team wins or if the match ends in a draw.

Handicap (incl. overtime)

A market where you predict the outcome by applying the selected handicap.

example:

If Team A (-2.0), 2 points are subtracted from Team A’s score for settlement.

If the score is 102-100 to Team A, the adjusted score is 100-100, so push (refunded).

When the handicap is (n.5), there is always a decision, so no push (refund).

Also,

in [nth Quarter - Handicap], you predict only that quarter’s result.

Will there be overtime

A market where you predict whether overtime will be played.

Odd/even (incl. overtime)

A market where you predict whether the total points will be odd or even.

Total (incl. overtime)

A market where you predict whether the total goals scored by both teams will be over or under the set line.

example:

Choose from Over 1.5/Under 1.5

Over 1.5: wins with 2 or more goals

Under 1.5: wins with 1 or fewer goals

Choose from Over 2/Under 2

Over 2: wins with 3 or more goals

Under 2: wins with 1 or fewer goals

* 2 goals is a push (stake refunded)

Also,

in [1st Half - Total], you predict only the first-half total.

In [Team Total], you predict only the selected team’s total.

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