Winner (incl. overtime)
A market where you predict the match winner: Team A (win) or Team B (win). If the match ends in a draw, the stake is refunded.
1x2
A market where you predict the match result: Team A (win) or Draw or Team B (win). If the match ends in a draw, only bets on Draw win.
Also,
in [nth Quarter - 1x2], you predict only that quarter’s result.
Double chance
A market where you win if either of the two listed conditions is satisfied.
example:
If you select [Team or Draw], your bet wins if the chosen team wins or if the match ends in a draw.
Handicap (incl. overtime)
A market where you predict the outcome by applying the selected handicap.
example:
If Team A (-2.0), 2 points are subtracted from Team A’s score for settlement.
If the score is 102-100 to Team A, the adjusted score is 100-100, so push (refunded).
When the handicap is (n.5), there is always a decision, so no push (refund).
Also,
in [nth Quarter - Handicap], you predict only that quarter’s result.
Will there be overtime
A market where you predict whether overtime will be played.
Odd/even (incl. overtime)
A market where you predict whether the total points will be odd or even.
Total (incl. overtime)
A market where you predict whether the total goals scored by both teams will be over or under the set line.
example:
Choose from Over 1.5/Under 1.5
Over 1.5: wins with 2 or more goals
Under 1.5: wins with 1 or fewer goals
Choose from Over 2/Under 2
Over 2: wins with 3 or more goals
Under 2: wins with 1 or fewer goals
* 2 goals is a push (stake refunded)
Also,
in [1st Half - Total], you predict only the first-half total.
In [Team Total], you predict only the selected team’s total.
