Winner
A market where you predict the match winner: Team A (win) or Team B (win). If the match ends in a draw, the stake is refunded.
1x2
A market where you predict the match result: Team A (win) or Draw or Team B (win). If the match ends in a draw, only bets on Draw win.
Also,
in [1st Half - 1x2], you predict only the first-half result.
Double chance
A market where you win if either of the two listed conditions is satisfied.
Example:
If you choose [Team or Draw], your bet wins if the selected team wins or if the match ends in a draw.
Also,
in [1st Half - Double Chance], you predict only the first-half result.
Handicap
A market where you predict the outcome by applying the selected handicap.
Example:
If Team A (-2.0), 2 goals are subtracted from Team A’s score for settlement.
If the score is 3-1 to Team A, the adjusted score is 1-1, resulting in a push (stake refunded).
When the handicap is (n.5), there is always a decision, so no push (refund).
Also,
in [1st Half - Handicap], you predict only the first-half outcome.
Handicap (Asian)
A market where you predict the outcome by applying the selected handicap. The basic rules follow the [Handicap] market, but 1.25 and 1.75 are split with adjacent numbers. For example, 1.25 splits into 1 and 1.5, and 1.75 splits into 1.5 and 2, with results reflected accordingly.
Example:
If you select Team A (-1.75), it is split into (-1.5) and (-2.0):
Win by 3+ goals: WIN (both -1.5 and -2.0 win)
Win by 2 goals: HALF WIN (-1.5 wins, -2.0 push)
Win by 1 goal or less: LOSE (both lose)
If you select Team B (+1.75), it is split into (+1.5) and (+2.0):
Win or lose by 1 goal or less: WIN (both win)
Lose by 2 goals: HALF LOSE (+1.5 loses, +2.0 push)
Lose by 3+ goals: LOSE (both lose)
* HALF LOSE: half loses, half pushes. Half the stake is refunded
* HALF WIN: half wins, half pushes. Payout = (half stake × odds) + half refunded
Also,
in [1st Half - Handicap (Asian)], you predict only the first-half outcome.
Total
A market where you predict whether the total goals scored by both teams will be over or under the set line.
Example:
Choose from Over 1.5/Under 1.5
Over 1.5: wins with 2 or more goals
Under 1.5: wins with 1 or fewer goals
Choose from Over 2/Under 2
Over 2: wins with 3 or more goals
Under 2: wins with 1 or fewer goals
* 2 goals is a push (stake refunded)
Also,
in [1st Half - Total], you predict only the first-half total.
In [Team Total], you predict only the selected team’s total goals.
Total (Asian)
Total (Asian)
A market where you predict whether the total goals scored by both teams will be over or under the set line. Rules are the same as [Total], but n.25 and n.75 split with adjacent numbers. For example, 2.25 splits into 2 and 2.5, and 2.75 splits into 2.5 and 3, with results reflected accordingly.
Example:
Selecting Over 2.25 splits into Over 2 and Over 2.5:
Result 3+ goals: WIN (both win)
Result 2 goals: HALF LOSE (Over 2 push, Over 2.5 loses)
Result 1 or fewer: LOSE (both lose)
Selecting Under 2.25 splits into Under 2 and Under 2.5:
Result 3+ goals: LOSE (both lose)
Result 2 goals: HALF WIN (Under 2 push, Under 2.5 wins)
Result 1 or fewer: WIN (both win)
* HALF LOSE: half loses, half pushes. Half the stake is refunded
* HALF WIN: half wins, half pushes. Payout = (half stake × odds) + half refunded
Also,
in [1st Half - Total (Asian)], you predict only the first-half total.
In [Team Total (Asian)], you predict only the selected team’s total.
Odd/even
A market where you predict whether the total goals will be odd or even.
Also,
in [1st Half - Odd/Even], you predict only the first-half result.
Match rest handicap
A market where you predict the outcome for the remaining time by applying the selected handicap.
Example:
If Team A (-2.0), 2 goals are subtracted from Team A’s remaining-time score for settlement.
If the match score from this point is 3-1 to Team A, the adjusted score is 1-1, resulting in a push (refunded).
When the handicap is (n.5), there is always a decision, so no push (refund).
Match rest handicap (Asian)
A market where you predict the remaining-time outcome by applying the selected handicap. Rules follow [Handicap], but 1.25 and 1.75 split with adjacent numbers. For example, 1.25 splits into 1 and 1.5, and 1.75 splits into 1.5 and 2, with results reflected accordingly.
Example:
Selecting Team A (-1.75) splits into (-1.5) and (-2.0):
Win by 3+ goals: WIN (both win)
Win by 2 goals: HALF WIN (-1.5 wins, -2.0 push)
Win by 1 goal or less: LOSE (both lose)
Selecting Team B (+1.75) splits into (+1.5) and (+2.0):
Win or lose by 1 goal or less: WIN (both win)
Lose by 2 goals: HALF LOSE (+1.5 loses, +2.0 push)
Lose by 3+ goals: LOSE (both lose)
* HALF LOSE: half loses, half pushes. Half the stake is refunded
* HALF WIN: half wins, half pushes. Payout = (half stake × odds) + half refunded



